Speculative Friction:
a blog of comics and literary criticism written by Bill Baker

"the power of three"

So I had the pleasure of seeing some truly classic material performed live by a group of high school students this past weekend. The Escanaba Area High School's forensics theatre program, under the guiding direction of J.R. Spaulding Jr., recently won the honor to compete in the state finals at the District High School One Act Drama Competition. And rightly so. Their staging of a one act version of Oedipus Rex -- Sophocles's tale of a great man
whose attempts to circumvent his fate only lead him to a hard and very public fall from grace in one of the most horrific fashions ever devised, via his realization that he has murdered his father, usurped his crown and married his mother, even bearing a doomed brood with her -- was presented with vigor, brio and some real skill.

I could easily spend the rest of this entry talking about how well this show was staged, but one thing about this performance really struck me, which got me pondering things, which all lead, not so oddly enough, to some small insights into what I've been reading of late. What got me thinking, even before the show ended, stems directly from the fact that this particular vision of Oedipus Rex was essentially meant to be a modern analogue to the ancient Greek theatre. Essentially, the entire cast and crew researched the play and the staging practices of the era when it was first presented -- things like the use of masks, rhythmic movement and chanting, call and response, and even a few iconic poses -- then through rehearsals they created their own versions of these performance methods and quickly incorporated it all into their production of Oedipus Rex.

Now, I'm sure that you can immediately see or sense some of the interesting ideas that might spring to mind once you see something like that, especially when as well done as here. There's the idea of picking through the metaphorical ruins of the best literatures of the great civilizations for truly great plotlines to pillage and adapt, as touched upon in last week's entry, "transformer." Then there's the realization that the process the kids went through to create their staging is also analogous to updating classic comic stories for companies that want to do updated-but-still-true-to-the-original "animated style" all ages comics and other books. And the fact that this process is also akin to what I've heard some manga publishers and editors refer to as "normalizing," which is basically going through a manga or other translated material with an eye to substitute the best American English or slang for those culturally incorrect or inapplicable phrases which inherent to all material originating in another tongue. In each case, you're diving into an original text and trying to present a version which captures the heart and spirit and best aspects of what is often a classic story in a way that is totally current, yet classically inspired. All avenues ripe for exploration, true. But some other time.

What I wanted to talk about this time is the idea that everything on the stage -- or page, if you will -- has meaning. We all know that, but often forget that it's vitally important that it also all means something together, as a whole [or wholistically, if you wish]. Also, it all has to mean something specifically. It all has to do something, even if it's just to blow the audience's mind with your skills. This is vitally important, and yet it's incredibly easy to forget this all important fact.

So what does this mean in regards to comics, generally or in particular, or even to the play performance. Well, here's the thing. As with everything in life, the cast of Oedipus Rex represented a range of abilities, acting-wise. So, while all of the kids performed well individually and as a cast, there were times that something didn't quite come across, or didn't work as well as it should, and the like. And what I began to realize was that, while some of the kids were comfortable on stage and with the conventions they were working within, others were having a bit of trouble with certain aspects of the movement. Nothing major, mind you, and certainly nothing that undermined the show itself, but along with the usual nerves and adrenalin, I sensed an occasional frisson of uncertainty with a gesture or short sequence of movement, a vagueness to tiny parts of their characters' lives. Again, these were fleeting and nothing of major consequence, but it did get me to thinking about why this was happening, and that's when I noticed that this phenomenon seemed to be connected with certain movements the actors were making at the time. And that's when it hit me what was going on...

Everything on stage has meaning, true. But it's vitally important that the artist know, in their bones and souls if at all possible, that each and every thing they present their audience means something specific when they do it. Just as there should be no movement onstage without a reason, even if it's to demonstrate that the person doesn't know what to do with their hands and so they flutter about like moths, there should be nary a jot on the page without some kind of intention behind it.

And that brought me around to the amazing refashioning of himself as an artist that John Buscema underwent when he took over as the main artist on Marvel's The Avengers in the early days of 1967. As Roy Thomas notes in his introduction to the latest Marvel Masterworks: The Avengers volume 5, John had once been a Timely-Marvel mainstay in years past, but he had left comics for the more lucrative commercial art market for an extended period. However, when Buscema did eventually come back to the fold, Stan immediately put him to work on the Incredible Hulk feature in Tales to Astonish with good results, as the Marvel Masterwork: The Incredible Hulk volume 3 with attest. And while his illustrative approach to art really brought a weight and substance to whatever Buscema drew, Stan felt that his storytelling style wasn't precisely what Marvel needed from him at that time. So, according to Roy, "Stan showed John specimens of Jack Kirby's work as examples of the exciting storytelling needed by Marvel. John admired Jack, and he amalgamated much of the style over the ensuing months, while keeping his own more illustrative style" intact.

And the volume under question itself is almost a class in how to do Marvel comics the John Buscema way. His somewhat blocky staging and sometimes static figures, mainstays of the advert world of the day, soon give way to a sense of unimpeded movement of both the lithe figures and the eye through each panel and across every page. Even in the most static of shots are filled with a sense of vibrant energy shooting off the page, as so well demonstrated by the splash page of the collection's capstone issue, # 50.

And it was actually this page which gave me a hint to how Buscema anchored himself during this change. Notice that what we've got in the splash page above is a classic triangle, with the heads of Goliath, Hawkeye and the Wasp making up the three points. It's simple one of the single best means of capturing and maintaining the audience's attention, whether you're talking about on the stage or a page. As I went through that issue, I ran across this triad pattern, in all its various permutations and configurations, in panel after panel, and page after page. So I then went back and scanned through the book, looking for those kinds of patterns, where they occurred, and how they worked together to empower the story. I found a bounty of examples. Here's a few of them:

The triangle pattern actually
started showing up even
earlier than this example of Buscema's Avengers work
Page 11 of Avengers # 47 provides some nice the triangle pattern.
Another sampling of the artist's use of the triad, including one where the final point of the triangle is off-panel.
This page from Avengers # 50 uses triangle patterns created between the panels of this page with some real success

So what does this triangle have to do with the "frissons of uncertainty" I noticed in an occasional actor's movement in a high school play? Well, quite simply, if everything on the page has to mean something, sometimes fitting a simple, seemingly random or arbitrary restraint on your approach can actually free up the flow of both energy and ideas on the page. In other words, it's a means of giving everything you put on the page some real weight and meaning in the panel or page's composition ...

Even if it's just to hold down one corner of the triangle, it still works. Add in some real craftsmanship, commitment and application of effort and thought, and you can accomplish amazing things.

Enough heavy mental lifting. Here's ..


What's Bill been reading this week?

2-1-06 to 2-8-06


John Buscema and Roy Thomas come into their own in this gorgeous full color hardcover reprinting some of the Avengers' battles with the weirdest and most worrisome foes in the Marvel Universe. Shortly after Buscema jumps aboard as the book's central penciler with the first issue in this collection, Thomas finally relaxes into his role as a storyteller. This only eggs on Buscema and the other fine artists in this volume, including Don Heck and George Tuska, into doing some of their finest work of that period on this title. Still, this is all but a glimpse of the wonders and radical changes to come, as hinted at throughout this volume. But the fact that their next year holds some of the best stories of the era -- including the introduction of Yellowjacket and the Vision, and the moving "Even an Android Can Cry!" -- can't diminish what these good folks created here. Recommended for superhero fans of all stripes, and especially for students of the art form. In all seriousness, being able to study and chart John Buscema's incredible development as a visual storyteller and comics artist is fully worth the price of admission alone.

This is the 54th volume overall in the Marvel Masterworks series of hardcover books, and the 5th volume featuring reprints of The Avengers
Marvel Entertainment
www.Marvel.com


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